Versatilus Maximus Gamus Jamus V
Versatilus Maximus Gamus Jamus V
Game developed in 5 days for the Bevy Game Jam n°5 with the theme "Cycles". Developed by @Henauxg and @H8sh. We had another constraint: to use the slicing library we are currently working on as a game mechanic.
🕹️ Controls
- Mouse: slice and rotate
- Escape: return to menu
🐛Known issues:
- The game still have many crashes (notably on weapon transition) and is very hardware hungry (dynamic fragments physics & rendering)
- Score texts sometimes seem not to work on Firefox
📚 Sources
The game is open-source (except the assets) and available on Github.
Assets
- The graphical assets were modified and assembled during the jam, but were mostly not original.
- Some of the assets used are not available for free
- (Sources of the assets will be listed on Github)
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