Versatilus Maximus Gamus Jamus V

Game developed in 5 days for the Bevy Game Jam n°5 with the theme "Cycles". Developed by @Henauxg and @H8sh. We had another constraint: to use the slicing library we are currently working on as a game mechanic.

🕹️ Controls

  • Mouse: slice and rotate
  • Escape: return to menu

🐛Known issues:

  • The game still have many crashes (notably on weapon transition) and is very hardware hungry (dynamic fragments physics & rendering)
  • Score texts sometimes seem not to work on Firefox

📚 Sources

The game is open-source (except the assets) and available on Github.

Assets

  • The graphical assets were modified and assembled during the jam, but were mostly not original.
  • Some of the assets used are not available for free
  • (Sources of the assets will be listed on Github)


Updated 3 days ago
StatusPrototype
PlatformsHTML5
AuthorHenauxg
GenreAction
Tags3D, Singleplayer

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